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NVIDIA FleX

A particle-based simulation technique for real-time visual effects.

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Overview

NVIDIA FleX is a particle-based simulation technique that allows for the unified simulation of various materials, such as rigid bodies, fluids, and cloth. This unified representation enables seamless interaction between different types of simulated substances, creating novel visual effects.

✨ Key Features

  • Particle-based simulation
  • Unified solver for different materials
  • Fluid simulation
  • Cloth simulation
  • Rigid and deformable bodies
  • GPU accelerated

🎯 Key Differentiators

  • Unified particle-based approach for simulating diverse materials.
  • Enables novel visual effects through the interaction of different simulated substances.
  • GPU-accelerated for real-time performance.

Unique Value: Provides a powerful and flexible tool for creating stunning, real-time visual effects with interacting materials.

🎯 Use Cases (3)

Real-time visual effects Game development Interactive simulations

βœ… Best For

  • Special effects in games that feature dynamic fluids and other particle-based effects.

πŸ’‘ Check With Vendor

Verify these considerations match your specific requirements:

  • Simulations requiring high-precision, engineering-grade accuracy.

πŸ† Alternatives

NVIDIA PhysX Unity's VFX Graph

Offers a more unified and flexible approach to simulating different materials compared to traditional, specialized solvers.

πŸ’» Platforms

Desktop (Windows, Linux)

βœ… Offline Mode Available

πŸ”Œ Integrations

Unreal Engine 4 (via a specific branch) Unity (via third-party assets)

πŸ’° Pricing

Contact for pricing
Free Tier Available

Free tier: N/A

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